Post by Tyki on Jan 20, 2016 9:33:07 GMT
HUMANS
BASIC INFORMATION
Name: Tykki Ren
Aliases: Horn-boy
Age: 22
Gender: Male
Class: Hybrid
Faction: I.A.C.S.B.
Division: Supernatural Investigation Division
Rank: 3rd Class
PERSONAL INFORMATION
Image:
Appearance:
Tykki can give off a strange appearance thanks to the mix of his human and non-human heritage. Standing at 6'4'' (193 cm) and weighing approximately 173 lbs (80 kg), he can certainly stick out in a crowd due to his height alone, being above average in general.even though there are always a few exceptions taller than he is. His build is more on the slender side, but he does show some muscle as a result of having done fight training after he joined the IACSB. His skin tone is akin to a light tan, not too dark nor too light. Somewhat contrasting his complexion is his slightly messy dark red hair, which he keeps on the short side, reaching only the end of his neck amd his bright green eyes. Despite the slight strangeness when it comes to he mix of his traits, he still looks normal enough. However, he also sports two fairly obvious body parts that he's inherited from his demonic side. Two pale horns curve from the sides of his head, and a pair of small grayish brown wings can be seen coming out of his back. Neither of the two are actually large in size, but they are certainly a permanent part of his visage. The wings he usually keeps out of sight by tucking them close to his back, sometimes even under his clothes. The horns however remain in plain sight the majority of the time, unless he chooses to wear a hat. Generally he doesn't, however, not really having a huge issue with people being able to tell he may not be completely human. Despite the general attitude some may have agains the mystic kind, he's decided to not make a big deal of it and just deal with those that happen to have a problem with his appearance. The fact that he's not full human won't change whether he keeps the obvious out in the open or not afterall.
In terms of clothing style, he is fairly laidback and can be seen wearing a large variety of outfits, albeit a pair of pants and a jacket or a coat are the most common get up. Yet, he is not particularly picky, and doesn't upkeep any particular fashion trend. He does seem to wear a scarf fairly often though, as a force of habit. In general, his colors to go for are black, purple and red, but it is not a rule. He's capable of matching anything together to look good enough, so it is rarely an issue to him when he cannot wear something exact. When on duty, he wears the given IACSB unfiorm, although he might discard it in case it doesn't appear to be completely necessary.
In spite of his maybe clashing looks color-wise, Tykki isn't a bad looking guy, and can certainly be a charmer when the occasion calls for it, which may just be a result of his Incubi heritage, although it's not always easy to tell which of his traits belong exactly to which side as he doesn't make distinctions as long as they are not needed.
Personality:
Easygoing is what most would say. Not the one to make fuss about things unnecessarily, Tykki is generally percieved to be a person that is easy to get along with right off the bat regardless of who or what you are. He's known to not be openly judgmental of people, which gives less of a reason for people to be uneasy around him, even though his obvious link to the mystic kind would naturally suggest otherwise. In fact, being what he is, is the main reason why he generally doesn't look down on anyone, be it a human or not as he is decently familiar with both sides of the coin. He seems to support the idea of different races living alonside each other without too much conflict, and will treat everyone the same as long as they don't give a blatant reason for him to think otherwise. This doesn't mean he is actually gullible, as he knows that too much is too much, but in general, he is willing to get along with anyone given the chance. He is an outgoing person all in all, which is perhaps also influenced by his incubi heritage for they are the type to seek company. In a way, that is one of the pros of what he is. Or so he'd say, as he prefers to keep an optimistic outlook in most cases. Giving up is for losers afterall.
Despite that, Tykki posesses quite a deal of determination and his friendly attitude won't really stop him from proving a point to someone if he knows they are wrong. Nor will he go along with anything others want just to be nice. He is capable of being unrelenting in his pursuits given that they have some meaning to him, and can show a sharper side when its is needed. It may even be surprising to some, as it is not a common trait that one sees everyday, but he certainly is not a fluffy sheep all the time. Try as he might most of the time, he knows that some situations do require a serious stand, which is why he even took up combat training to begin with. As they say, keep your friends close, and your enemies closer. His aim is not to make enemies in the first place, but he will act accordingly in case such a scenario occurs. Much to his disagreement with the idea of dangerous conflicts.
To some, he may seem a fool for trying to be a pacifist, but he pays them no heed. Everyone has the right to be who they are afterall. You don't get to choose what you are born as, so why should people get punished solely for that? He sees little value in that, and is not afraid to be honest about what he thinks of people that like the idea of a war or extended animosity, even if it may get him in trouble personally. He's resigned himself to deal with whatever comes his way, for a life of being stuck between two sides is bound to not be easy whether you stick out or hide in the shadows.
History:
The story began with Shauna, a young succubus woman with a penchant for toying around with human men alongside her travels. She was certainly keeping up the image of her kind, albeit she was rather careless. Or maybe simply too confident of herself, and her ability to not get involved more that she should. Alas, nothing lasts forever and she eventually made a misstep in her own calculations, getting attached to a certain man during a period of time she spent in Spain. Thanks to her nature, she ended up staying with him, as it could pose a danger to her own wellbeing to break things off at that point. Luckily for her, Reynard seemed to have taken a liking to her as well, making it a tad easier. Yet, for reasons, she never told him what she was, keeping up the guise of a normal human. Whether she did it for his sake or a different reason is unknown. For a few years, everything worked out just fine, and the two of them eventually even had a son. The boy did not show any signs of not being completely human at first, being your normal kid, letting his mother keep up her little lie for a while longer.
That all changed one day, around the time Tykki was 3 years old. Another succubus has shown up in a nearby area, which soon ended in a conflict between the two demons due to their natural dislike of their own kind. No one knows what really happened, but Shauna never came back since. It is safe to say that she most likely got injured too badly, and didn't make it, although there are no proofs of what actually went down back then. Regardless, it meant that Reynard was left to raise his son alone, without ever finding out what had happened. It went relatively well, until the boy turned 12 and started showing signs of not being normal. Because certainly, growing horns and wings is not what your casual human that knows nothing about the less known races would consider normal. Safe to say, the happenings caused a great deal of confusion for both of them and eventually began making them distant. Reynard didn't know how to deal with his son being more and more odd as the time passed, and Tykki had become busy with trying to actually figure out what was behind it all. Thankfully, he was open-minded enough and was willing to consider options outside of the human realm once all else appeared to be futile.
He's spend a good deal of time reading up on the 'supernatural', once he managed to come across its existence. But that alone wasn't enough, and he realized that eventually. It was already hard to stay living where he was, with people around giving him strange stares due to his looks, and making up excuses gets you through for only so long. Thus, at the age of 19, he's come to the decision of moving away. Somewhere where he could deal with this in a more direct manner, rather than what he had done up till now. His father did not really protest, for he knew he wasn't a big part of his son's life as it was already. Around a year after he set out on his journey, Tykki ended up joining the IACSB in hopes of learning more, as well as being able to get involved more easily than just a random bystander. For now, he seems to be content enough in his current position, spending his time both exploring the means of being only part human, as well as his training as a part of the organization. Only time will tell where the future takes him from there...
STATISTICS
[Full Hybrid; No transformation]
Od: E - 20
Strength: E
Endurance: F
Agility: D
LOADOUT
Equipments:
Name: Body Armor
Rank: E
Description: A protective ballistic vest which is worn over the chest and torso; although variations have been made for the supernatural entities whom are not quite so… humanoid. While still somewhat tough, it does not mean that they are going to be completely protected from the real monsters in the supernatural world. At best covers the internals and important organs while leaving the limbs unprotected for maximum mobility. This is normally worn when units are sent in important tasks where mortality rate maybe high, or even in a major operation.
Name: Radio
Rank: E
Description: Basic radio assigned to each unit to communicate with the administration and control of the operation. Typically it is designed as a wireless earpiece receiver and microphone combination, but often lower ranking members end up with older generation equipment such as ones that rely on hip-mounted controls and batteries. These radios work off of the IACSB’s encrypted radio channel, and are unable to pick up other channels without being tempered with. Ideally they can pick up transmissions from about 30km around in an urban environment; but in a clear area they can pick up transmissions at range around 40km.
Name: Incendiary Rounds
Rank: E
Description: Firearm ammunition which contains incendiary compounds that ignite on impact with hard surfaces. Such rounds are useful when dealing with supernatural entities with a weakness to flames, especially vampires. Typically IACSB members bring only two magazines of this ammunition suitable for their firearms, given they are prone to unwarranted damage.
Name: Black & Silver
Rank: E
Description: A pair of stylized hanguns he uses in combat. Normally kept holstered on the sides of his belt.
Name: Trenchcoat and Suit
Description: A formal dress shirt and pants that is worn to work whether in the office or on the field. Women may wear a pencil skirt rather than dress pants if they wish. On the field, typically a thick pale grey trenchcoat is worn over this attire alongside boots. In more dangerous areas and assignments, the agent’s ballistic vest is usually worn over the suit jacket as well. While on formal occasions it is expected for IACSB members to wear the full uniform, on the actual field they are not required to wear the outfit at all if they choose not to.
Name: Riot Suit
Description: Military-like uniform that is worn for major operations, which is required by all IACSB personnel when it comes to serious engagements; although some higher ranking members may wear their own battle attire. This is made up of black fatigues with a ballistic vest and leg guards over the top, with a military tactical rig topping it off. While they look similar to SWAT armour, they tend to be more minimalist as many of the IACSB rely on their supernatural abilities and thus do not need the extra weight.
CAPABILITIES
Skills:
Name: Firearms (Handguns)
Description: The knowledge and skill of using ballistic weaponry in combat. Rank E is considered basic training, while rank D would be an expert – anything higher is more in the bounds of gun-kata styled feats. His main focus is on handguns, which is the type of firearm he uses normally.
Rank: E
Name: Dual-Wielding
Description: The skill of using two weapons and possessing enough familiarity of using both hands at the same time. Such skills allow the user to have more options in combat.
Rank: E
Name: Fluidity
Description: Can perform movements or actions one after another smoothly, without the need to stop and give the opposition much of an opening.
Rank: E
Name: Magical Knowledge (Infernal)
Description: The general knowledge of magic and they way magical casting works and is performed.
Rank: E
Abilities:
Name: Monstrous Heritage.
Description: Humans with supernatural essence that has been connected with their bodies. They are capable of supernatural abilities connected with the creature they share essence with through whatever means. By allowing oneself to submerge himself or herself to such monstrous influence may soon lead to them becoming monstrous themselves.
Rank: D
Spells/Techniques: N/A
MONSTROUS HERITAGE
Lineage: Incubus
Generation: Post- 1945; First Generation
History: Tykki's mother, Shauna was a succubus and thus he inherited his demonic side from her. She was an adept sorceress who got attached to a human man during her travels, with whom she later had a child even though she never revealed her true nature to him. She presumably died in a conflict with one of her own kind while her son was still young, leaving him to deal with his demonic powers on his own once he awakened to them later in his life.
Synchronization: Tykki's relationship with his Incubi's side is somewhat odd in nature. He did not have anyone to teach him about what he was, which led to him having to figure it out on his own. It caused him quite a good deal of conflict in his younger years, which ended with him leaning more towards his demonic side than the human one at first, but eventually he learned to mostly accept what he is. At times, his two halves may clash a bit due to slight differences in their natural views, however he's determined to make it work and generally adapts to it rather well. In a way, for him it's both. They can both clash and work in sync, depending on the situation at hand, but the latter is more common.
Weaknesses:
Name: No drinks
Description: The incubi are extremely susceptible to alcohol.
Name: Lonely
Description: The incubi are instinctively terrified by isolation
Associated Traits:
Name: Seduction
Description: The natural craft of succubi/incubi among other supernatural beings; seduction is a variant of hypnosis that uses their supernatural attractiveness to persuade and dominate other beings. This ability predominantly allows them to lull their victim’s into a dazed state where they are especially susceptible to suggestion and orders; although they are rarely focussed enough to offer much in the way of action for their controllers. This ability can be resisted through the straight-forward means of being alert enough to ignore the seductive techniques or otherwise reject them, or through Mental Strength of the ability’s rank or higher; but in any case will unsettle the victim if they identify the supernatural craft.
Rank: E
Name: Flight
Description: The capacity of supernatural beings to fly via physical or magical means; but without the aid of spells. Lower ranks cover basic gliding and simple aerial mobility, while higher ranks allow for high-altitude adjustment and grandiose aerial manoeuvres. Generally, he uses his wings for this, but is capable of doing so without their use as well.
Rank: E
Name: Magical Manipulation (Infernal)
Description: The ability to cast Magic. One must be born to use it. Drawing on his Incubi heritage, this ability allows him to cast infernal types of magic with proficiency equal to its current rank.
Rank: E
Techniques:
Name: Accelerate
Description: Allows the user to excercise more mobility and precision when flying for 3 turns. Adds a ++ modifier to agility.
Incantation: Voar longe, querida vento.
Rank: E
Cost: 4
Type: Movement
Name: Flame bullet
Description: Summons a small amount of black flame to encase the bullets of his hanguns. Deals extra damage on top of the gun strike if it hits.
Incantation: Incêndio tiro, o imigo furar.
Rank: E
Cost: 5
Type: Offensive
Name: Hell burst
Description: Creates a wave of black hellfire, dealing damage to anyone within the range of 8 meters. The width is about 3/4 of a meter (80 cm).
Incantation: Surgir, chamas do inferno.
Rank: E
Cost: 6
Type: Offensive