Post by Puck on May 23, 2015 3:34:44 GMT
CHURCH CHARACTER CREATION
Acolytes and beginning Apostles: They will share similar limitations, but there are stark differences.
- E and F rank stats. Mostly F.
- 3 E rank Skills, Apostles only get 2 E rank Skills. (No Magician Guild's Skills, may have one Combat skill like Unarmed Melee/Melee Weaponry or a Divine Sacrament Skill as a freebie if you're a Clergyman)
- 3 E rank Abilities. (Reserve 1 D rank ability from your Holy Relic if you're an Apostle and no Magician Guild's abilities)
- 3 E rank Rites/techniques from your Divine Sacraments/Special Fighting Style for Clergymen. 2 for Apostles.
- 2 E rank Techniques from your Holy Relic.
- Faith ability starts at E rank for all. Faith ability itself is a freebie for all.
- Stigmata Ability is only given to Apostles at D rank. This is also a freebie.
- Starting Equipment will differ between Apostles and Clergymen.
- Apostles: May start with one Holy Relic at D rank and One Radio. May take another piece of equipment as a freebie.
- Clergymen: May start with one main Consecrated Weapon at E rank, one Body Armor, and one Radio. May take another piece of equipment as a freebie.
- May start with one main Consecrated Weapon at E rank, one Body Armour and one Radio. May take another piece of equipment as a freebie.
- Mystic Kind and Hybrids that intend to use Faith replace their Od stat with Faith and work with Faith rather than Od for their natural techniques as well (much like how a Magician's Guild Mystic Kind uses Mana instead of Od). They also get the Faith ability at E rank as a freebie.
- Mystic Kind and Hybrids may replace any of their starting techniques with E rank Rites if they replace an E rank skill with a Divine Sacrament.
More will come later on.